
Rangers is Girlguiding’s section, for girls aged 14 to 18. A girl can join any time after her 14th birthday.
Rangers Interest Badges
Each Interest Badge has three challenges in the Rangers level.
The summaries below are The Badge Archive’s own interpretation of the badges. Links are to the Girlguiding Badge Finder page.
- Animation (Express Myself) – Share your own character bio, create a storyboard for the character, and bring the part of the story to life with any animation method.
- Blogging (Express Myself) – Study a blog writer you admire to see how they grew their following. Then set up your own blog site and publish a series of 5 posts on one topic.
- Booktivist (Know Myself) – Learn how to use books and writing as a form of activism.
- Bushcraft (Have Adventures) – Twist your own cord and practice knot tying with it. Identify animal tracks and spend a night outdoors and use at least 4 wilderness survival skills.
- Calm Spaces (Be Well) – Figure out what helps you relax and design a peaceful spot where you can unwind.
- Challengers (Take Action) – Take on a sporty challenge to raise support for a cause you believe in.
- Chef (Skills for My Future) – Explore food trends, learn one new cooking skill, and host a meal with others.
- Cooking (Be Well) – Make a favorite dish in a healthier way, try two food experiments and create a review of the result, and share your personal recipe book with others.
- Costumes (Express Myself) – Research 3 cultural fashions, explore one costume art form and reimagine a piece as an accessory, and craft one piece of a cosplay outfit.
- Creative Writing (Express Myself) – Build imaginary worlds and characters with fictional writing.
- Digital Design (Skills for My Future) – Research the needs for an app, website, or game. Then use that information to map the way it would work on paper and test the design with users before you ever code anything.
- Entrepreneur (Skills for My Future) – Research a business role model and present their profile to others, pitch an original startup idea, and draft a business plan to launch it that contains visuals.
- Environment (Take Action) – Find ways to protect nature and take one action.
- Event Planning (Skills for My Future) – Critique an event you attend, then organize, host, and review an event of your own.
- Fandoms (Know Myself) – Share your passion, look into a new interest, and connect with a fan community.
- Festival Goer (Have Adventures) – Plan budget meals for 3 days, take 3 specific steps to pack and prepare for a festival, then attend a festival or create one with friends.
- Gardening (Have Adventures) – Try your hand at growing plants and caring for them.
- Genealogy (Know Myself) – List facts about yourself and highlight what influenced them. Research facts about an animal’s origins and present it in a creative way, and then make a family tree of yours or a friends.
- Guiding World (Know Myself) – Learn about the worldwide Girl Guide and Girl Scout movement and where you fit within it.
- Interests (Skills for My Future) – Identify hobbies that truly excite you, try something new, and consider how it could help later in life.
- Life Skills (Skills for My Future) – Practice everyday practical skills that boost confidence and get you ready for adult life.
- Micro-Adventures (Have Adventures) – Plan short fun outings near home.
- Morals and Values (Know Myself) – Think about what makes you, you. Then research two beliefs that are different than yours and make one personal goal and try to accomplish it.
- My Health (Be Well) – Learn how to tackle awkward health topics openly and learn to take personal responsibility for your physical and mental well-being.
- My Say (Take Action) – Pick an issue you feel strongly about and find creative, effective ways to make yourself heard.
- Nostalgia (Express Myself) – Explore why people feel fond of the past and what that wistful feeling means to you. Then spread that joy to others.
- Personal Style (Express Myself) – Show your personality through fashion and put together your own style guide.
- Protesting (Take Action) – Boycott a product you chose for a week and see what impact that makes. Write a guide on how to stay safe at demonstrations, then stage your own peaceful protest for a cause without ever leaving your home.
- Self-Care (Be Well) – Learn how to track how you spend your time, plan a “me time” session, and spend time outdoors in nature doing what you like to do.
- Sports (Be Well) – Try two different sports for at least 30 minutes, write a beginner guide to your favorite sport, and pick one sport you haven’t tried before and commit to trying it for a set amount of sessions.
- Travel (Have Adventures) – Set a trip goal, research advice from experienced travelers, and make a scrapbook or display of your journey.
- Volunteering (Take Action) – Give your time to three different causes: people, places, and animals.
- Voting (Take Action) – Invent your own political party, learn how elections and registration work, and encourage others to cast ballots in one way.
- Wanderer (Be Well) – Learn about Wandering and how it can make you feel calm and present.
- Wildlife (Have Adventures) – Search for animals at all times of the day and record what you observe.
- Women’s Rights (Know Myself) – Imagine how life would be like if a chosen moment in women’s history did not happen, pick one current equality issue and take one action, and make your own woman’s rights manifesto and share it with others.
Other Badges and Awards
- Skills Builders: Rangers can go up to stage 6 of each of the 12 skills builders.
- Unit Meeting Activities (UMAs): Activities that can only be done as a unit, not on an individual basis and range from 10 minutes to 40 minutes long.
- Theme Awards: There are 6 Theme Awards, one for each theme. For each one, a Ranger needs 1 Interest Badge plus 1 Skills Builder stage from that theme, along with 4 hours of that theme’s UMAs.
- Bronze, Silver and Gold Awards: 2 Theme Awards for Bronze, 4 Theme Awards for Silver, or all 6 Theme Awards, with a final challenge for Gold. A third part of Gold can double as a Duke of Edinburgh’s (DofE) Residential section.
- Adventure Badges: Rangers have their own set covering: Height, Land, Snow, Sport, Water
- Ranger Eco Award: Learn about carbon footprints, pick an environment and brainstorm 3 actions to help it, share the action ideas with others, and celebrate.
- Lead Away Permit: Do 7 challenges to be prepared to take 4-8 Rangers on a two night experience.
- Bronze Duke of Edinburgh’s: Minimum of 6 months spent doing 13 weeks each of Volunteering, Physical, and Skills work. A two day, one night Expedition is also required.
- Silver Duke of Edinburgh’s: Minimum of 12 months spent doing 26 weeks of Volunteering, with 26 weeks for one and 13 weeks of the other for Physical and Skills work. A three day, two night Expedition is also required. A previously earned Bronze could lower the minimum time to 6 months.
- Gold Duke of Edinburgh’s: Minimum of 18 months spent doing 52 weeks of Volunteering, with 52 weeks for one and 26 weeks of the other for Physical and Skills work. A four day, three night Expedition is also required. A previously earned Silver could lower the minimum time to 12 months. Gold also requires an activity with a five day and four night Residential stay with people you do not know.
- Queen’s Guide: Can be started when a Ranger is 16 years old. Develop a new skill outside of Girlguiding, do 4 projects to help lead, grow, and support Girlguiding, research and do activities about an important community issue and teach other Girlguiding members, lead an outdoor adventure in residential, outdoor, or exploration, and try a new location experience to develop interpersonal skills.
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For More Fun Ideas and Plans

Join the Girl Scout Daisy, Brownie, and Junior Leader Help Facebook Group
(Not an official GSUSA Group)

Join the Girl Scout Cadette, Senior, and Ambassador Leader Help Facebook Group
(Not an official GSUSA Group)

See other Recommended Facebook Groups for some Scouting Organizations
(No official Groups)
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Click Here -> To see information References:
Disclaimer: The information published on The Badge Archive is built from the references listed below. These sources demonstrate that our content is grounded in facts and research, not opinion or speculation. Readers may consult them directly when looking for additional material.
- Girlguiding. “Get Involved in Duke of Edinburgh.” Girlguiding.org.uk, https://www.girlguiding.org.uk/what-we-do/events-and-opportunities/event-and-opportunity-finder/youth-awards/get-involved-in-duke-of-edinburgh/. Accessed 28 Oct. 2026.
- Girlguiding. “The History of Changing Girls’ Lives.” Girlguiding.org.uk, https://www.girlguiding.org.uk/about-us/who-we-are/our-history/. Accessed 27 Oct. 2026.
- Girlguiding. “How Girls Are Organised Into Sections and Units at Girlguiding.” Girlguiding.org.uk, 2024, https://www.girlguiding.org.uk/about-us/our-organisation/structure-of-girlguiding/unit-guiding/. Accessed 27 Oct. 2026.
- Girlguiding. “Rangers (14-18).” Girlguiding.org.uk, https://www.girlguiding.org.uk/what-we-do/rangers/. Accessed 27 Oct. 2026.
- Girlguiding.“The Story of Our Uniform Redesign.” Girlguiding.org.uk, 2026, https://www.girlguiding.org.uk/information-for-volunteers/running-your-unit/uniform-and-clothing/story-of-our-uniform-redesign/. Accessed 27 Oct. 2026.
- Girlguiding. “Structure of Girlguiding.” Girlguiding.org.uk, https://www.girlguiding.org.uk/about-us/our-organisation/structure-of-girlguiding/. Accessed 27 Oct. 2026.
- Girlguiding.“What Girls Do in Our Programme.” Girlguiding.org.uk, 2024, https://www.girlguiding.org.uk/what-we-do/our-badges-and-activities/programme-for-every-girl/what-girls-do-programme/. Accessed 27 Oct. 2026.
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