Activity Description: Scouts roll a die and move like different animals based on the number rolled.
- Fulfills Step 2 of GSUSA Daisy Animal Observer badge requirements.
Info Needed: Explore how animals move, hide, and behave by mimicking their actions or observing how they blend into their surroundings.
Items Needed
- Printouts of your chosen Animal Movement Dice Game Board:
- Animal Movement Dice Game by The Badge Archive
- Free Animal Movement Dice Game on Teachers Pay Teachers by Melanie -grade one creative
- One six-sided die
- (Optional) Multiple dice for small groups
- (Optional) Timer

Instructions (Estimated Total Time: 15 min):
- Prepare the printed dice game board and gather materials. (2 min)
- Use any version that fits your group.
- (Optional) Cut and laminate for reuse.
- Explain that scouts will roll the die and move like the animal shown. (2 min)
- Each number has two animal choices.
- Scouts pick one and act it out.
- Take turns rolling the die and moving like the chosen animal. (8 min)
- Encourage full-body movement and creativity.
- (Optional) Use a timer or limit the number of rolls.
- Celebrate everyone’s participation when time or turns are up. (3 min)
- No winners. It’s just fun and movement.
- (Optional) Reflect on which animals were easiest or hardest to mimic.
Variations
- Team Challenge: Divide players into teams. Each team rolls the dice, and all members move like the rolled animal together. The team with the most energetic or synchronized moves wins!
- Mystery Guess: One player rolls the dice and moves like the animal without showing the sheet. Others guess the animal based on their actions.
- Speed Roll: Set a timer for 2 minutes. Players roll the dice as many times as they can and perform each animal movement quickly before the timer runs out.
- Animal Race: After rolling the dice, players move like the animal while racing to a finish line. It’s hilarious to watch a “crab” and a “kangaroo” race!
- Freeze Moves: Roll the dice and move like the animal until someone calls out “Freeze!” Players hold their animal pose until “Go!” is called again.
- Animal Combos: Roll the dice twice and combine the movements of two animals. For example, a “frog with wings” might jump and flap arms at the same time.
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For More Fun Ideas and Plans
for Daisy, Brownie, and Junior Scouts
Join the Girl Scout Daisy, Brownie, and Junior Leader Help Facebook Group
(Not an official GSUSA Group)
This is a supportive Facebook community for Daisy, Brownie, and Junior Girl Scout leaders. Whether you’re seeking advice, fresh ideas, or meeting plans, you’re in the right place! Let’s inspire each other, share our experiences, and make every troop meeting a memorable adventure.
for Cadette, Senior, and Ambassador Scouts
Join the Girl Scout Cadette, Senior, and Ambassador Leader Help Facebook Group
(Not an official GSUSA Group)
This is a supportive community for Cadette, Senior, and Ambassador Girl Scout leaders. This group offers solutions to keep older scouts engaged in scouting amidst their busy lives. Share strategies, tackle challenges, and exchange ideas for fun, meaningful activities that resonate with teens and build lasting connections.
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