2011 – Fun With Movement – Basic Plan

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Basic Meeting Plans are designed to have minimal supplies and still hit the GSUSA Requirements. Most meetings can be done in a 90 minute time frame.

Meeting Outline

Items Needed:

  • Music-playing equipment (phone, speaker, etc.)
  • Open space to move safely
  • (optional) Scarves or soft fabric to wave
  • OPTION A: Printed lyrics of the Critter Shuffle
  • OPTION B: Printed lyrics of the Creature Groove
  • (optional) VTK Move Like an Animal by GSUSA

Full instructions for each activity are found on the connected links. This outline shows the recommended order of activities for a nice flow from one activity to the next.

Meeting Start

Always plan for 5-10 minutes to allow scouts to arrive and your troop’s opening routines.

Time Expected*:
10 minutes

Activity 1 – Dance to music (freely OR learning steps from different cultures) AND discover how rhythm and creativity can bring joy to everyone.

(Requirement 1 Earned)

Time Expected*:
25 minutes

Feel the Dance – Scouts listen to music and move in ways that match how they feel, exploring gentle and energetic movement styles.

Activity 2 – Explore how your body moves in different ways, using big actions like jumping or running and small actions like drawing or blinking.

(Requirement 3 Earned)

Time Expected*:
15 minutes

OPTION A:
Critter Shuffle – Scouts follow a fun animal-themed dance called the Critter Shuffle, then guess which verses used big or small movements.

OPTION B:
Creature Groove – Scouts follow a fun animal-themed dance called the Creature Groove, then guess which verses used big or small movements.

Activity 3 – Explore movement and nature through an outdoor activity (gardening movements OR animal Simon says).

(Requirement 2 Earned)

Time Expected*:
30 minutes

Game: Scout Says Move Like an Animal – Scouts play a silly, active game where they follow animal-inspired movements like hopping or flapping to build body awareness, creativity, and listening skills.

If you have extra time: Scouts can play any Pick-Up Game until it’s time to go home.

Meeting End

Always plan for 5-10 minutes for clean up and Closing Routines

Time Expected*:
10 minutes

Total Time Expected*: 90 minutes

For pre-planned meeting plans by others – see the Fun With Movement page.
To choose your own activities – see the Activity List for Fun With Movement.

General Notes

  • The Basic Plans from The Badge Archive are designed to earn one official GSUSA badge per level per meeting to remain budget-friendly.
  • Some badges require two meetings to complete. This allows scouts to fully enjoy the activities while keeping costs low by only needing one GSUSA badge for every two meetings.
  • For troops that wish to give scouts a badge or patch for every meeting, a fun patch can be awarded during one of the two sessions. Scouts attending only one meeting can earn the fun patch, while those attending both will receive both the fun patch and the GSUSA badge.

*Time Expected*

  • The time estimates provided by The Badge Archive are based on the writer’s personal experience and are meant as a guideline.
  • Troops may take more or less time depending on their scouts’ abilities and interests. Plan your meetings accordingly to suit your troop’s unique needs.

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