2011 – Daisy – Animal Fun

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Meeting One Outline

(Requirements 1-3 of Daisy Fun With Movement Earned)

Full instructions for each activity are found on the connected links.

Meeting Start

Always plan for 5-10 minutes to allow scouts to arrive and your troop’s opening routines.

Time Expected*:
10 minutes

Activity 1
(Requirement 1 Earned)

Time Expected*:
20 minutes

Dance Card Vote – Scouts vote between three songs, dance to the top two, and reflect on how each style made them feel.

Activity 2
(Requirement 3 Earned)

Time Expected*:
15 minutes

OPTION A:
Critter Shuffle – Scouts follow a fun animal-themed dance called the Critter Shuffle, then guess which verses used big or small movements.

OPTION B:
Creature Groove – Scouts follow a fun animal-themed dance called the Creature Groove, then guess which verses used big or small movements.

Activity 3
(Requirement 2 Earned)

Time Expected*:
30 minutes

Animal Obstacle Course – Scouts complete a series of animal-themed movement challenges in an obstacle course using printed cards and everyday items.

If you have extra time: Scouts can play any Pick-Up Game until it’s time to go home.

Meeting End

Always plan for 5-10 minutes for clean up and Closing Routines

Time Expected*:
10 minutes

Total Time Expected*: 85 minutes

Meeting Two Outline

(Requirements 1-3 of Daisy Animal Observer Earned)

Full instructions for each activity are found on the connected links.

Meeting Start

Always plan for 5-10 minutes to allow scouts to arrive and your troop’s opening routines.

Time Expected*:
10 minutes

Activity 1
(Requirement 3 Earned)

Time Expected*:
15 minutes

Watch Animals Online – Scouts watch a real animal online and record what they observe using a simple worksheet.

Activity 2
(Requirement 1 Earned)

Time Expected*:
25 minutes

Indoor Animal Track Hunt – Scouts hunt for printed animal tracks and match them to animal cards, using either direct track clues or visual reasoning to guess which animal made each set.

Activity 3
(Requirement 2 Earned)

Time Expected*:
30 minutes

Craft: Animal Hide-and-Seek – Scouts make and hide animal crafts to learn how animals use camouflage to stay safe or unseen.

If you have extra time: Scouts can play additional rounds of hide-and-seek until it’s time to go home.

Meeting End

Always plan for 5-10 minutes for clean up and Closing Routines

Time Expected*:
10 minutes

Total Time Expected*: 85 minutes

For pre-planned meeting plans by others – see the Daisy Fun With Movement page.
To choose your own activities – see the Activity List for Fun With Movement.

For pre-planned meeting plans by others – see the Daisy Animal Observer page.
To choose your own activities – see the Activity List for Animal Observer.

General Notes

*Time Expected*

  • The time estimates provided by The Badge Archive are based on the writer’s personal experience and are meant as a guideline.
  • Troops may take more or less time depending on their scouts’ abilities and interests. Plan your meetings accordingly to suit your troop’s unique needs.

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